Google Stadia demo was probably the best cloud gaming that I've experienced so far. No noticeable lag playing Mortal Kombat (but some intermittent loss of clarity). Fairly Impressed, but question remains if Stadia delivers when it is publicly launched in November #gamescom2019 pic.twitter.com/5a5WQkYcwN
— George Jijiashvili (@GioKinto) August 20, 2019
Played #Mortalkombat11 on #Stadia.
— Sadegh Boroomand 🕹️ (@RealMSHB) August 20, 2019
It was really smooth and without any lag or latency.#gamescom2019
Played Mortal Kombat on #Stadia (@ #gamescom2019 and I'm impressed. Game looked significantly better than the PS4 version, there was no latency that had an impact on gameplay, and the controller felt really good (reminded me of the X1 controller but made out of premium materials) pic.twitter.com/nMmTYW1ITL
— Martijn van der Meulen (@yesdogman) August 21, 2019
actually there gonna be a lot of good contents on stadia. Just tried it here at #gamescom and it is mind blowing
— Danh Nhân PhĂąng (@nhan_ph) August 20, 2019
I’m astonished after testing @Stadia in @YouTubeGaming’s Lounge at @Gamescom. Test monitors were 60hz, so most of the delay I noticed was actually the lack of high frame rate (144Hz). It was beyond playable. I’m very scared/concerned about the future of the PCMaster Race.
— 9Z Seba (@lordsp) August 20, 2019
I tried the new Doom at Stadia. It works better than I expected. I have some nice things to say about it.
— LowSpecGamer (@LowSpec_Gamer) August 20, 2019
But I can't record any video of me trying the game.
Hopefully someone at Stadia and YouTube is a dumbfounded by this as I am.
For anybody wondering. Played Doom with a Gamepad and didn't feel any input lag. Video Quality was good but had visible artifacts.
— Eric Drößiger (@ericmakesgames) August 20, 2019
I got the impression this is good for people who want to play with no hassle so casual/console players.