Dusty Raging Fist First Look

Dusty Raging Fist, a fast-paced 2D action game! This is one of my favorite Nindies to release in the past few months. It released on March 14th, 2019 for Nintendo Switch. It was developed & published by PD Design Studio. This game features up to 3 players going at it on the screen conquering enemies in classic beat-em-up fashion and using supporting characters as well.

Starting off, the art style of this game is quite good. The colors really pop and it looks to be a mix of hand-drawn backgrounds with 3D character models. Right off the bat you can see that the difficulty increases as you move throughout levels. There are many different types of enemies and none of them have HP bars so you never know when they will be close to death. This game is animal themed from the protagonist, all the way through bosses and enemies you fight.

Screen capture in game from Google!

You can level up and use a distinct number of combos along with sword and gun attacks. You can even dodge, dip, duck, dive, and slide (dodge-ball reference, yes!) your way around the levels! As you level up, you can put points into your character to learn new combos and can level up support characters as well. There is a system where you can collect elemental powers that will change how your moves work, based on the type in use. They have elements of Fire, Ice, and so forth.

Overall, the game is a blast to play and I definitely recommend this game in either solo or couch co-op. There are minor issues such as a delay in reaction to when you get hit and when your character lands on the ground. Sometimes the scaling of enemies becomes quite difficult and you just become barraged with hits that leave your character stunned or continuously getting knocked down from attacks.

Whether you are a fan of beat-em-ups or just love Nindies, I can’t recommend this title enough! I appreciate the developers in reaching out to me and providing this review copy!

Socials and links to developers below!

Skyhill First Look

Bio-weapons can be quite deadly don’t you think? Well, the main character of the new game “Skyhill” for Nintendo Switch knows that all too well. I was lucky enough to receive a review copy from the awesome developers over at Klabater. This game takes place after World War III. Yes, I said it, World War III. There are many awesome features as you can see below that make this roguelike quite unique and a fresh take on the genre!

You start out in the penthouse and must work your way down one floor at a time. You must take the stairs and move from room to room looting and making sure to either kill or avoid mutants. There are a diverse set of items from weapons, meds, health, crafting and more. You can also upgrade your character in certain stats such as strength, agility, and the like. If you do die, you will have to restart all over from the beginning. If you build up enough crafting materials, you can take the elevator back to your penthouse and use the bench to craft new items. There’s a bed there too!

Main Features:

  • Rogue-like RPG gameplay in an apocalyptic survival setting
  • Randomly generated maps – fresh start during every session
  • Gain experience, craft weapons and look for useful objects
  • Face an army of nightmarish creatures 
  • Go for the head or land a body shot – choose wisely
  • Everything you find may become helpful!
  • Difficulty levels give you the chance to actually survive this, or try to outlast this hell under the worst conditions
  • Open end – is there still hope? Come and find out!
  • Various special abilities to unlock
  • Turn based combat with a sophisticated risk and reward system
  • Fast travel with the elevator

I had a great time playing through this game and you can check out my first look on YouTube. The roguelike genre as a whole offers much replayability and the fact that there are 100 floors enable Skyhill to have a great deal of design to it. I could see this game taking many hours to complete and even longer to 100% (completionist). Overall, this first look really gave me some good feels and a sense of immersion. I enjoy the subtle music and art style that this game offers. Check out some links below and let me know what you think if you decide to pick up the game!


AirHeart: Tales of Broken Wings First Look

Hey Everyone! Today’s first look is on AirHeart published by BlindFlug Studios. The Developer was gracious enough to give me a review copy. I played the game for a total of about 25 minutes before posting this first look. I mention that before being called out for any comments I make. This is not a review, it is a first look. You can find a video link below to the YouTube video for it. I definitely would like to play more in the future. This game released on January 31st, 2019 on the Nintendo eShop. It is available on Steam, PS4, and Xbox One as well.

Airheart cover

“Airheart is a dieselpunk airplane action game, set in a world above the clouds”. As you play and progress in one of the 14 levels, they build upon one another. There are different seasons within the game as well. You are able to tinker with your airplane and equip new colors, wings, builds, cosmetics, and even guns as well. As per the developer, “there are over 40 different airplane parts and weapons to customize your plane with.” The Switch release also has a new exclusive game mode, called “Party Mode”. In this mode, local multiplayer can be used to try and fly a zeppelin through the stratosphere.

My initial thoughts on loading up the game were that I enjoyed the art style and the soundtrack. The soundtrack and story narration was done by Kira Buckland. The colors really pop out at you just on the main menu alone. Once you start the game, there is a small tutorial and then you are on your way to collecting flying fish in the ecosystem and attempting to thwart the efforts of sky pirates using your attached guns. There is a crafting system in the game, which allows you to make ammo, new parts, and unknown recipes as well.

Airheart customization.png

Flying in this game is quite fun and it takes on the twin-stick shooter aspect. Left stick is used for flying and navigating, while the right stick is using for aiming your gun at the pirates shooting back at you. The soundtrack compliments the game as you attempt to gather more fish and attack the pirates that are flying all around.

There are many aspects of this game that I do enjoy. The one item I do not enjoy is that the “B” button is used to “select/agree”, instead of the “A” button. This is not a customary design and threw me off a number of times as my mind is used to pressing the “A” button. Other than that, I have not had any other issues or gripes with the game.

I definitely recommend this game to anyone looking for a fun pick-up-and-play Indie. It has a fun amount of content and for the price, I couldn’t argue against it. Thanks again to Blindflug Studios for the review code! Look out for my Giveaway of an EU code of this game on my Youtube page and click the link below to see gameplay and to be eligible for the giveaway. See you next time!

My Youtube First Look
Launch Trailer
AirHeart Website
Switch Page
Screenshots provided by -> BlindFlug Studios Dev (Frederic Hein)