Stadia Cast Show Notes Episode 5

Intro

Before we get started – We record this show live! Sunday mornings at 10am Eastern on our YouTube channel

Thanks the following people for reviewing the show! JacksRage, NickDidisJR, Justin 1289, LeoNSF, DoggilyWoggily, BrusselsYolo,

Main Discussion

Stadia and AI

Google is really good at AI. Started with 1-800-GOOG-411

NEWS

Story 1

The console wars will continue

Story 2

Microsoft is SAD (we can get rid of this if you like)

Story 3

Feedback

Outro

Follow the show on Twitter at StadiaCast, follow me @runjumpstomp and follow Lloyd @dasme Be sure to use the hashtag #StadiaCast so we can find your tweets!

Music is by Zircon, check out their stuff at zirconstudios.bandcamp.com

StadiaCast

StadiaCast Show Notes Episode 4

Intro

Before we get started – We record this show live! Sunday mornings at 10am Eastern on our YouTube channel

Main Discussion

How Stadia could end game piracy –

Music piracy still happens but not like it was in the days of Napster.

NEWS

Story 1

Google I/O 2019 is coming and Stadia is on the ticket. (Stadia Streaming Tech: A Deep Dive May 7th at 3pm) (Large Scale Multiplayer Gaming with Open Source May 8 10:30) (What’s New in Gaming at Google May 7th 2pm)

Story 2

Xbox executive says Google doesn’t have the content for Stadia’s push

Big takeaways Mike Nicols

“Emerging competitors like Google have a cloud infrastructure, a community with YouTube, but they don’t have the content,”

But they do have Phil Harrison industry veteran with 30 years of experience.

Harrison being interviewed by Polygon said “Don’t read too much into why so-and-so was there and why so-and-so wasn’t there,” “We’ve had deep conversations over a number of years now. We’ve shipped over a hundred development kits already. We’ve got thousands of creatives already underway. So you’ll see a pretty amazing lineup come June.”

Story 3

A controller making the rounds, isn’t real. It’s a concept by Daniel Cheung

Feedback

Outro

Follow the show on Twitter at StadiaCast, follow me @runjumpstomp and follow Lloyd @dasme Be sure to use the hashtag #StadiaCast so we can find your tweets!

Music is by Zircon, check out their stuff at zirconstudios.bandcamp.com

StadiaCast

StadiaCast Show Notes Episode 3

Intro

Before we get started – We record this show live! Sunday mornings at 10am Eastern on our YouTube channel

Main Discussion

How Stadia could usher in a new era of VR gaming.

NEWS

Story 1

Google I/O 2019 is coming and Stadia is on the ticket. (Stadia Streaming Tech: A Deep Dive May 7th at 3pm) (Large Scale Multiplayer Gaming with Open Source May 8 10:30) (What’s New in Gaming at Google May 7th 2pm)

Story 2

Story 3

Google: We’re “committed to protecting and respecting privacy” with Stadia
Google assures us that we’ll be able to maintain an online persona different from our regular google account.

Feedback

Outro

Follow the show on Twitter at StadiaCast, follow me @runjumpstomp and follow Lloyd @dasme Be sure to use the hashtag #StadiaCast so we can find your tweets!

Music is by Zircon, check out their stuff at zirconstudios.bandcamp.com

StadiaCast

StadiaCast Show Notes Episode 2

Intro

Before we get started – We record this show live! Sunday mornings at 10am Eastern on our YouTube channel

Main Discussion

Game ownership and preservation

How do you preserve a game that you never had the files of?

How do you preserve a game that was never designed to be run outside a data center

NEWS

Story 1

Story 2

Venture Beat Interview with Phil Harrison

Biggest takeaways from the article –

-Release is closer to the end of 2019 than the middle of 2019.

-Upstream needed is minimal (literally a few hundred kilobytes per second)

Story 3

Best possible environment, but damn this looked really convincing in the realm of latency.
Summary – latency was close to an Xbox One X locally.

Story 4

In an interview with Variety, Phil Harrison said there is another Stadia event coming geared toward YouTube creators sometime before summer. The YouTubers event will tackle, among other things, how those video creators will make money through the service.

Feedback

If you want to be a part of the show, send an email to stadiacast@gmail.com just like Scott did!

As a representative of the 29 million Americans living on the 96.5% of
the USA which is not “urban”, I’d like to chime in regarding Stadia and 
provide a bit of a reality check.  While it is interesting technology, 
it is rather tone-deaf to the state of the American internet 
infrastructure. Most of the people I know have “broadband” clocking in 
under 10Mbit/s, which a considerable number (such as my parents) stuck 
at a 5Mbit/s tier that often doesn’t even hit that consistently. Many of 
these people have DSL as their only option, with the cable companies (as 
horrendous as they are) not considering their area to be worth running 
cable to. I even have a fair number of clients who are stuck at 1MBit/s 
DSL. Combine those speeds with latency, and then factor in the 
ubiquitous data caps most ISPs hit you with, and there is a serious 
disconnect between the utopian views of streaming-only, cloud-only lives 
like Stadia and the reality to American internet. The people coming up 
with Stadia, self-driving cars, and so on really seem to live in an 
Urban reality-distortion bubble which is really out of touch with the 
world beyond the suburbs.

Not only that, but just like digital-only gaming and the decline of 
physical media, I fear what a streaming-only gaming world will lead to. 
Digital-only and streaming-only advocates are shooting themselves in the 
foot and ruining so many core aspects of the gaming world. Game trading 
and borrowing, reselling old games, and guaranteed longevity  are being 
sacrificed for the sake of impatience. Can you imagine if you no longer 
could play Super Mario Bros 3 after 1995 when the NES was discontinued? 
(Yes, Nintendo has been kind enough to keep it alive via “virtual 
console” and emulation on later consoles, but we are at their whim and 
viability. And for a wihle, it almost seemed we weren’t going to get 
retro games on the Switch)

-Scott

Follow the show on Twitter at StadiaCast, follow me @runjumpstomp and follow Lloyd @dasme Be sure to use the hashtag #StadiaCast so we can find your tweets!

StadiaCast

StadiaCast Show Notes – GDC 2019

  • Google is “building a game platform for everyone”
  • Stats
    • Will launch with 4k with HDR
    • Future 8K 120FPS
    • 10.7 GPU terraflops (more powerful that Xbox One X and PS4 Pro Combined
    • Games can run multiple GPUs at the same time.
  • Engines
    • Unity Unreal, Havock – Tons of middleware stuff that devs already use.
  • Streaming and Sharing
    • 4k 60fps stream to YouTube
    • State Share – Share a playable moment from a game. Just send a link.
    • Watching a video on YouTube you can play the game right from there.
    • Ryan Wyatt – Head of Gaming at YouTube
      • Highlight, Live stream, Capture directly from Stadia
      • Crowd Play – Click a button to play with the streamer.
  • ID – Marty Stratton
    • Doom Eternal
    • Doom is a crazy fast game!
    • 4K 60FPS HDR – Running on a single GPU
  • Multiplayer games
    • No cheating / hacking
    • Full cross platform play! Up to devs – I’m sure Sony will screw this up.
    • Split screen couch co-op without any performance penalty.
    • Play with friends while seeing their screens
  • Dev stuff
    • The ART Stuff was amazing
    • use a drawing to texture the game in real time.
    • Devs can use Multiple GPUs to power their games.
  • Discuss the controller
    • Connects through WiFi Directly to the game you want to play.
    • Move from device to device and pick up exactly where you left off!
    • Capture button
    • Google Assistant
    • Konami Code
    • Google Assistant
      • How do I beat this boss?
  • Google is making a First party game studio – Jade Raymond – AC games
    • Didn’t show off any games (they were at GDC) This wasn’t a show for us
  • Launching 2019
  • Cost?
    • Perhaps lower res for free, and higher res for a sub fee?

Show StadiaCast