Switch Craft is brought to you live 3 times a week on Tuesday and Thursday at 3pm US Eastern, and on Saturday at whatever time I can get to it. Tune in live at Twitch.tv/runjumpstomp/ This episode of Switch Craft is brought to you by James P. – Get Switch Craft and my other content ad free for as little as a dollar at Patreon.com/RunJumpStomp/ Leave a voicemail for the show by heading to runjumpstomp.com/voicemail from any device, and I may play it on the show!
Switch Craft is brought to you live 3 times a week on Tuesday and Thursday at 3pm US Eastern, and on Saturday at whatever time I can get to it. Tune in live at Twitch.tv/runjumpstomp/ This episode of Switch Craft is brought to you by Jarrod H. – Get Switch Craft and my other content ad free for as little as a dollar at Patreon.com/RunJumpStomp/
“Emerging competitors like Google have a cloud infrastructure, a community with YouTube, but they don’t have the content,”
But they do have Phil Harrison industry veteran with 30 years of experience.
Harrison being interviewed by Polygon said “Don’t read too much into why so-and-so was there and why so-and-so wasn’t there,” “We’ve had deep conversations over a number of years now. We’ve shipped over a hundred development kits already. We’ve got thousands of creatives already underway. So you’ll see a pretty amazing lineup come June.”
A controller making the rounds, isn’t real. It’s a concept by Daniel Cheung
Follow the show on Twitter at StadiaCast, follow me @runjumpstomp and follow Lloyd @dasme Be sure to use the hashtag #StadiaCast so we can find your tweets!
Switch Craft is brought to you live 3 times a week on Tuesday and Thursday at 3pm US Eastern, and on Saturday at whatever time I can get to it. Tune in live at Twitch.tv/runjumpstomp/ This episode of Switch Craft is brought to you by Chris B. – Get Switch Craft and my other content ad free for as little as a dollar at Patreon.com/RunJumpStomp/
I hope my email finds you well…. As I am at work enjoying one of your many podcasts I wonder, since you are a teacher and kids are the primary audience for video games, do you tell them about your podcasts? And if you do, do you ever just chat it up with them about games? I don’t know but I’ve always wanted to ask you that ever since you first said that you were a teacher. Thanks for the awesome podcasts, keep up the great work. I feel like the dollar I pay every month for patreon is a steal for all your great content. P.s. excuse my old timey intro to this email, I was in a civil war era type of mood..haha
Email from LuvMyNES
Hey Bill, I found this interesting. Not sure if you’re aware of these custom Super Smash Bros controllers on Kickstarter but it looks like the project has been removed due to a dispute about intellectual property. Interesting to see if Nintendo is involved in this. I hope you enjoy the rest of your week! Thanks, LuvMyNES
Switch Craft is brought to you live 3 times a week on Tuesday and Thursday at 3pm US Eastern, and on Saturday at whatever time I can get to it. Tune in live at Twitch.tv/runjumpstomp/ This episode of Switch Craft is brought to you by Joe E. – Get Switch Craft and my other content ad free for as little as a dollar at Patreon.com/RunJumpStomp/
Nintendo released a video to show what exactly the games would look like in the Toy-Con VR Kit. Check out the video below.
Overall, I think it looks cool, not cool enough for me to buy. However, if I had unlimited space in my house for cardboard knick-knacks for my cats to chew on after my kid got bored of them, then I’d probably pick this up. What do you think?
Here is the full press release.
Ever wish you could paint like an elephant or feel like a superhero by stopping an alien invasion? Nintendo Labo: VR Kit launches exclusively for the Nintendo Switch system on April 12 with dozens of simple and fun virtual reality* experiences for kids and families to enjoy together. Get a sneak peek at what’s included in the Nintendo Labo: VR Kit in this new video released by Nintendo: https://labo.nintendo.com/#video. Combining the innovative physical and digital gameplay of Nintendo Labo with basic VR technology, Nintendo Labo: VR Kit introduces virtual reality in a unique and approachable way. The Toy-Con Wind Pedal produces a blast of air to create the feeling of flying, while the Toy-Con Blaster slides and clicks before it launches a volley of lasers (or fruit). Players can make different DIY cardboard creations like a Toy-Con Elephant or a Toy-Con Camera; play a variety of VR games and experiences with these creations; and discover how it all works – or even design their own bite-sized VR experiences with the included programming tools. “Nintendo Labo is inherently designed to encourage imagination and creativity in people of all ages by blending real-world and virtual experiences,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “This new kit takes that concept a step further by layering in virtual reality to bring the Toy-Con creations to life and encourage family-friendly, pass-and-play experiences.” All the games and experiences in Nintendo Labo: VR Kit are designed to be shareable, fun and social. By alternating turns, everyone in the room can watch and enjoy players’ reactions and join in the fun. Some games even allow players who aren’t looking into the Toy-Con VR Goggles to interact with the on-screen experience. For example, if one player is exploring the in-game ocean and taking photos with the Toy-Con Camera, another person in the room can wear the Toy-Con Snorkel and step in front of the Camera to make a bug-eyed fish swim quickly toward the player’s face – the reaction is priceless! The Nintendo Labo: VR Kit offers a variety of games and experiences that work with the different Toy-Con creations, including:
Ocean Camera (Toy-Con Camera): Dive into the deep blue virtual sea and complete objectives like taking photos of sea life. The ocean is full of surprises.
House Camera (Toy-Con Camera): Interact with the strange creature living in the house – which some people may recognize from the Nintendo Labo: Variety Kit! – and complete missions by taking photos in its mysterious home.
Marble Run (Toy-Con Elephant): Try to complete physics puzzles by using various objects to guide marbles through rings. You can even create puzzles of your own to challenge friends and family.
Doodle (Toy-Con Elephant): Create colorful 3D artwork by moving the trunk of the Toy-Con Elephant through the air, using various in-game tools and styles to bring your creations to life. Once finished, show off your masterpieces on the TV by docking your Nintendo Switch. An additional multiplayer game lets you take turns drawing and guessing each other’s drawings.
Bird (Toy-Con Bird): Soar through the sky on a bird’s back, collecting items and helping baby birds hatch along the way. Players flap the wings of the Toy-Con Bird to fly and simply tilt it to turn.
Bird Dash (Toy-Con Bird, Toy-Con Wind Pedal): Compete in timed challenges by racing through checkpoints as you fly through the sky. The Toy-Con Wind Pedal is used in conjunction with the Toy-Con Bird to deliver an extra boost of speed, while also sending a surprisingly strong puff of air toward the player that enhances the sense of flying.
Blaster (Toy-Con Blaster): Battle an alien invasion and giant bosses in an on-rails experience that requires sharp reflexes and a keen eye.
Kablasta (Toy-Con Blaster): Challenge a friend to competitive hippo feeding. Yes, hippo feeding! Fling different types of fruit toward the hippos to lure them to your side of the pool and score the most points.
Hop Dodge (Toy-Con Wind Pedal): As a frog, jump as high as you can on an ever-growing stack of balls while avoiding obstacles and heading soccer balls. The wind resistance from the Wind Pedal will make you feel as though you’re actually experiencing a breeze.
VR Plaza (all Toy-Con creations): Enjoy 64 bite-sized games and experiences in VR Plaza, including platformers and puzzlers. Many of these experiences can be enjoyed using only the Toy-Con VR Goggles and Nintendo Switch system.
Two programing tools are included with the Nintendo Labo: VR Kit software. Toy-Con Garage is the tool that is returning from previous kits and optimized for this kit’s Toy-Con creations. Toy-Con Garage VR is a new tool that allows players to create their own VR games and experiences. In fact, Toy-Con Garage VR is the tool that the development team used to create everything in VR Plaza. Players can even import VR Plaza games into Toy-Con Garage VR mode to discover how they work, customize the experiences or use them as inspiration to create a completely new game. Nintendo Labo: VR Kit will launch in retail stores on April 12 with two primary configurations, one that includes all Toy-Con creations and one that includes a smaller selection of projects to get started:
Nintendo Labo: VR Kit: Available at a suggested retail price of $79.99, the complete Nintendo Labo: VR Kit includes the Nintendo Switch software and materials to build all six Toy-Con projects – the Toy-Con VR Goggles, Toy-Con Blaster, Toy-Con Camera, Toy-Con Bird, Toy-Con Wind Pedal and Toy-Con Elephant – as well as a Screen Holder and other accessories. It’s a good option for kids and families who want to dive into the full experience.
Nintendo Labo: VR Kit – Starter Set + Blaster: Available at a suggested retail price of only $39.99, the Starter Set includes the Nintendo Switch software, plus all the components to build the Toy-Con VR Goggles and Toy-Con Blaster, as well as the Screen Holder and other accessories. The Starter Set is a great entry point into the world of Nintendo Labo VR.
Players that own the Starter Set can purchase the following optional expansion sets at https://store.nintendo.com/ to expand their experience:
Nintendo Labo: VR Kit – Expansion Set 1**: Available for $19.99, Expansion Set 1 includes the components needed to build the Toy-Con Elephant and Toy-Con Camera.
Nintendo Labo: VR Kit – Expansion Set 2**: Available for $19.99, Expansion Set 2 includes the components needed to build the Toy-Con Wind Pedal and Toy-Con Bird.
For more information about Nintendo Labo: VR Kit, please visit https://labo.nintendo.com/kits/vr-kit/. *The VR mode should only be used by children ages 7 and older. Parents should restrict the display of VR mode for children 6 and under by accessing the in-game settings using the goggles icon. Users can easily turn off the VR feature and use the included Screen Holder instead of the VR Goggles to enjoy any of the included games and experiences in 2D.